Also: finding product-market fit; how to know when customer discovery is complete; the failure of immersive attractions; why PM software sucks; and more.
π¦ 3-2-1 Traction β the only 3 things I care about in a pitch
π¦ 3-2-1 Traction β the only 3 things I careβ¦
π¦ 3-2-1 Traction β the only 3 things I care about in a pitch
Also: finding product-market fit; how to know when customer discovery is complete; the failure of immersive attractions; why PM software sucks; and more.